All 20 Badges and Their Unlock Rates
Twenty badges, every official description, and the unlock rate Roblox publishes for each one. This is the page other guides do not have.
The game ships 20 badges. Welcome to the Woods and Good Boy are the most common at 1.0%, Sweet Dreams sits at 0.922%, and the rarest are Off the Edge (56 unlocks), Seven Days (221) and Sent Back (338).
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Twenty badges ship with Something is Wrong With My Dog, and Roblox publishes the unlock rate and the raw unlock count for every one of them. That is a rare thing to have for a game this new: a complete, official record of what the player base has actually done.
This page is the whole set in one table, followed by what the numbers mean and which badges are worth chasing first.
All twenty badges
| Badge | Official description | Rate | Unlocks |
|---|---|---|---|
| Welcome to the Woods | You came looking for Uncle Ray. A thin grey wolf in a red collar is watching from the treeline. | 1.0% | 2,877,660 |
| Good Boy | Three bones, and he's yours. He follows you home. That's the problem. | 1.0% | 1,654,658 |
| Sweet Dreams | Sleep through a whole night in your own bed. | 0.922% | 1,160,869 |
| Left Hungry | Let Jerry go hungry until he leaves. | 0.1% | 46,719 |
| Treat Time | Feed Jerry when he's hurt. Who's a good boy? | 0.075% | 58,899 |
| Bad Owner | You put him down before you knew what he was. | 0.07% | 123,503 |
| Good Dog | Love Jerry enough that he never turns. | 0.064% | 29,316 |
| The Stray | He was gone by morning. You never learned his name. | 0.048% | 85,260 |
| Still Breathing | A whole night in Survival with Jerry out there, and you're still here in the morning. | 0.047% | 33,195 |
| The Last Gift | Everyone went down. Jerry brought you home. | 0.031% | 112,133 |
| Diamonds! | Find a diamond. | 0.028% | 17,198 |
| Morning | You lived until first light. Jerry is gone. By the bed there's one last gift: his collar. | 0.028% | 69,691 |
| Put Down | You buried Jerry next to Bob. The world is quiet after that. | 0.025% | 29,671 |
| Laid to Rest | Jerry found his way back to Bob. | 0.024% | 28,344 |
| Night Shift | Live through three nights in one game of Survival, with Jerry out hunting. | 0.011% | 5,326 |
| Left Behind | The way out closed. You're still here. So is he. | 0.003% | 3,320 |
| Pulled Out | You got out through the light. | 0.002% | 1,696 |
| Seven Days | Come back seven days in a row and claim the daily reward's seventh day. | 0.0% | 221 |
| Sent Back | Bob's dog can rest now. | 0.0% | 338 |
| Off the Edge | You walked off the end of Bob's world. | 0.0% | 56 |
The twenty fall into four groups
Arrival. Two badges describe simply turning up and meeting the wolf: Welcome to the Woods and Good Boy. Together they are 4.5 million unlocks, which is why they read as the tutorial layer of the set.
Camp and survival. Sweet Dreams, Seven Days, Diamonds!, Night Shift and Still Breathing are about staying alive and coming back: sleeping a full night, logging in seven days running, finding a diamond, surviving Survival.
Jerry. Treat Time, Left Hungry and Good Dog are the relationship set — feed him, starve him, or love him enough that he never turns.
Endings. The remaining ten are the ending badges, from Morning to Off the Edge, each written as a completed story beat.
Reading the two number columns
Roblox gives a percentage and an absolute count. They do not always sort the same way, and that is not an error: the percentage is a share of the population the badge system measures, while the count is how many accounts actually earned it.
| If you want to know | Use |
|---|---|
| How likely a random player is to have it | the rate column |
| How many real people did the thing | the unlocks column |
The best example is Left Hungry at 0.1% with 46,719 unlocks, sitting above Treat Time at 0.075% with 58,899. Both statements are official; only the count is additive.
Most common and rarest
| Position | Badge | Unlocks |
|---|---|---|
| Most common | Welcome to the Woods | 2,877,660 |
| Second | Good Boy | 1,654,658 |
| Third | Sweet Dreams | 1,160,869 |
| Rarest | Off the Edge | 56 |
| Second rarest | Seven Days | 221 |
| Third rarest | Sent Back | 338 |
The distance between the top and the bottom is not a difficulty curve — it is a story about what players do. Everyone arrives. Almost nobody walks off the end of Bob's world.
Badges worth chasing first
If you want measurable progress rather than luck:
- Sweet Dreams — a full night in your own bed. It is the single best badge for learning the camp loop, and 1.16 million players have it.
- Treat Time — feed Jerry when he is hurt. Cheap, immediate, and it teaches you to check on him.
- Night Shift — three nights in one Survival game. At 5,326 unlocks it is a real target, and it uses a mode most players skip.
- Seven Days — the long one. 221 unlocks, no shortcut, just seven separate days of logging in.
- Diamonds! — 17,198 unlocks, and it is the only badge that rewards exploring the caves rather than surviving them.
The endings are a different kind of project: they are decisions, not tasks. The endings page groups all ten by what you chose, and the Jerry guide covers the feeding and naming decisions that push a run toward one group or another.
What the set leaves out
There is no badge for finishing the tutorial, no badge for the first death, and no badge for a codes redemption — the game has no code system at all, which is why there is no codes page on this site. What it does have is a badge for almost every emotional beat in the story: the collar, the grave, the light at the end, the wolf who came home.
For the mode that produced two of the rarest badges in the set, see Survival Mode. For how each ending badge came to be earned, see the story page.