Official Roblox data, checked 25 Oct 2026 · 3 bones tames Jerry · 10 endings · 20 badges
Something is Wrong With My Dog

All 20 Badges and Their Unlock Rates

Twenty badges, every official description, and the unlock rate Roblox publishes for each one. This is the page other guides do not have.

Last checked 2026-10-25 · Build updated 24 Oct 2026

Quick answer

The game ships 20 badges. Welcome to the Woods and Good Boy are the most common at 1.0%, Sweet Dreams sits at 0.922%, and the rarest are Off the Edge (56 unlocks), Seven Days (221) and Sent Back (338).

The twenty official Roblox badge icons for Something is Wrong With My Dog on a dark blocky background

Twenty badges ship with Something is Wrong With My Dog, and Roblox publishes the unlock rate and the raw unlock count for every one of them. That is a rare thing to have for a game this new: a complete, official record of what the player base has actually done.

This page is the whole set in one table, followed by what the numbers mean and which badges are worth chasing first.

All twenty badges

BadgeOfficial descriptionRateUnlocks
Welcome to the WoodsYou came looking for Uncle Ray. A thin grey wolf in a red collar is watching from the treeline.1.0%2,877,660
Good BoyThree bones, and he's yours. He follows you home. That's the problem.1.0%1,654,658
Sweet DreamsSleep through a whole night in your own bed.0.922%1,160,869
Left HungryLet Jerry go hungry until he leaves.0.1%46,719
Treat TimeFeed Jerry when he's hurt. Who's a good boy?0.075%58,899
Bad OwnerYou put him down before you knew what he was.0.07%123,503
Good DogLove Jerry enough that he never turns.0.064%29,316
The StrayHe was gone by morning. You never learned his name.0.048%85,260
Still BreathingA whole night in Survival with Jerry out there, and you're still here in the morning.0.047%33,195
The Last GiftEveryone went down. Jerry brought you home.0.031%112,133
Diamonds!Find a diamond.0.028%17,198
MorningYou lived until first light. Jerry is gone. By the bed there's one last gift: his collar.0.028%69,691
Put DownYou buried Jerry next to Bob. The world is quiet after that.0.025%29,671
Laid to RestJerry found his way back to Bob.0.024%28,344
Night ShiftLive through three nights in one game of Survival, with Jerry out hunting.0.011%5,326
Left BehindThe way out closed. You're still here. So is he.0.003%3,320
Pulled OutYou got out through the light.0.002%1,696
Seven DaysCome back seven days in a row and claim the daily reward's seventh day.0.0%221
Sent BackBob's dog can rest now.0.0%338
Off the EdgeYou walked off the end of Bob's world.0.0%56

The twenty fall into four groups

Arrival. Two badges describe simply turning up and meeting the wolf: Welcome to the Woods and Good Boy. Together they are 4.5 million unlocks, which is why they read as the tutorial layer of the set.

Camp and survival. Sweet Dreams, Seven Days, Diamonds!, Night Shift and Still Breathing are about staying alive and coming back: sleeping a full night, logging in seven days running, finding a diamond, surviving Survival.

Jerry. Treat Time, Left Hungry and Good Dog are the relationship set — feed him, starve him, or love him enough that he never turns.

Endings. The remaining ten are the ending badges, from Morning to Off the Edge, each written as a completed story beat.

Reading the two number columns

Roblox gives a percentage and an absolute count. They do not always sort the same way, and that is not an error: the percentage is a share of the population the badge system measures, while the count is how many accounts actually earned it.

If you want to knowUse
How likely a random player is to have itthe rate column
How many real people did the thingthe unlocks column

The best example is Left Hungry at 0.1% with 46,719 unlocks, sitting above Treat Time at 0.075% with 58,899. Both statements are official; only the count is additive.

Most common and rarest

PositionBadgeUnlocks
Most commonWelcome to the Woods2,877,660
SecondGood Boy1,654,658
ThirdSweet Dreams1,160,869
RarestOff the Edge56
Second rarestSeven Days221
Third rarestSent Back338

The distance between the top and the bottom is not a difficulty curve — it is a story about what players do. Everyone arrives. Almost nobody walks off the end of Bob's world.

Badges worth chasing first

If you want measurable progress rather than luck:

  1. Sweet Dreams — a full night in your own bed. It is the single best badge for learning the camp loop, and 1.16 million players have it.
  2. Treat Time — feed Jerry when he is hurt. Cheap, immediate, and it teaches you to check on him.
  3. Night Shift — three nights in one Survival game. At 5,326 unlocks it is a real target, and it uses a mode most players skip.
  4. Seven Days — the long one. 221 unlocks, no shortcut, just seven separate days of logging in.
  5. Diamonds! — 17,198 unlocks, and it is the only badge that rewards exploring the caves rather than surviving them.

The endings are a different kind of project: they are decisions, not tasks. The endings page groups all ten by what you chose, and the Jerry guide covers the feeding and naming decisions that push a run toward one group or another.

What the set leaves out

There is no badge for finishing the tutorial, no badge for the first death, and no badge for a codes redemption — the game has no code system at all, which is why there is no codes page on this site. What it does have is a badge for almost every emotional beat in the story: the collar, the grave, the light at the end, the wolf who came home.

For the mode that produced two of the rarest badges in the set, see Survival Mode. For how each ending badge came to be earned, see the story page.