Official Roblox data, checked 25 Oct 2026 · 3 bones tames Jerry · 10 endings · 20 badges
Something is Wrong With My Dog

All 10 Endings in Something is Wrong With My Dog

Ten endings, and the game tells you which one you got with a badge. That badge data is the only public record of how rare each ending is.

Last checked 2026-10-25 · Build updated 24 Oct 2026

Quick answer

The store page promises ten endings, and Roblox records each outcome as a badge: Morning, The Last Gift, Laid to Rest, Put Down, Bad Owner, Left Behind, Pulled Out, Off the Edge, Sent Back and The Stray. Bad Owner is the most reached (0.07%, 123,503 unlocks); Off the Edge has 56 unlocks in total.

Dark stone tunnel lit by a single torch in Something is Wrong With My Dog — official Roblox thumbnail

The store page promises ten endings and then says nothing else about them. What the game does publish is a badge for each outcome, and Roblox publishes the unlock rate for every badge — so for the first time in a game like this, you can see exactly how rare each ending is before you commit an evening to chasing one.

This page lists all ten ending badges with their official text, then breaks down what the rarity data actually means.

All ten ending badges

EndingWhat the game says happenedUnlock rateUnlocks
MorningYou lived until first light. Jerry is gone. By the bed there's one last gift: his collar.0.028%69,691
The Last GiftEveryone went down. Jerry brought you home.0.031%112,133
Laid to RestJerry found his way back to Bob.0.024%28,344
Put DownYou buried Jerry next to Bob. The world is quiet after that.0.025%29,671
Bad OwnerYou put him down before you knew what he was.0.07%123,503
The StrayHe was gone by morning. You never learned his name.0.048%85,260
Left BehindThe way out closed. You're still here. So is he.0.003%3,320
Pulled OutYou got out through the light.0.002%1,696
Off the EdgeYou walked off the end of Bob's world.0.0%56
Sent BackBob's dog can rest now.0.0%338

Ten outcomes, and every one of them is written as a completed sentence about what happened to you and to him. That is unusual: most games hide endings behind a cutscene title. Here the badge list is effectively the ending list.

Grouped by what you chose

Reading the ten descriptions together, they fall into four families. Each family is a different answer to the same question: what did you do about Jerry?

You got out. Pulled Out — you got out through the light. Left Behind — the way out closed, you are still here, so is he. One is the clean exit, the other is the exit that shuts in your face. Together they are the rarest pair in the game after Off the Edge.

You went further in. Off the Edge — you walked off the end of Bob's world — has 56 unlocks across the entire player base. Whatever the edge of Bob's world is, almost nobody has stood on it.

You settled things with Jerry. Put Down (you buried Jerry next to Bob), Bad Owner (you put him down before you knew what he was) and Laid to Rest (Jerry found his way back to Bob) are the three variants of the same decision, and they separate cleanly: knowing what he was before you acted, acting anyway, or letting him find his own way.

He decided for you. Morning (you lived to first light, Jerry is gone, his collar is the last gift), The Stray (he was gone by morning and you never learned his name), The Last Gift (everyone went down and Jerry brought you home) and Sent Back (Bob's dog can rest now) are the endings where the wolf is the agent and you are the passenger.

Rarity, read carefully

Roblox gives two columns per badge: a percentage and an unlock count. They do not always rank the same way — Left Hungry sits at 0.1% with 46,719 unlocks while Treat Time sits lower at 0.075% with 58,899. When you want to know how many actual people did something, use the count column.

Among endings, the spread is enormous:

TierEndingsUnlock range
CommonBad Owner, The Last Gift, The Stray, Morning69,691 – 123,503
UncommonPut Down, Laid to Rest, Left Behind3,320 – 29,671
RarePulled Out1,696
Extremely rareSent Back, Off the Edge56 – 338

Bad Owner is the most-reached ending on both columns, 0.07% and 123,503 unlocks — more than Morning, Pulled Out and Off the Edge added together. It is also the one the game is least kind about: you put him down before you knew what he was.

Off the Edge at 56 unlocks is the outlier. For context, the game has 5,074,455 visits; 56 people is a rounding error in a crowd that size, which makes it the single rarest thing Roblox records for this game.

What this means for a run

The endings are not gated behind difficulty, they are gated behind choices, and the counts prove it: the rarest outcomes are not the hardest fights, they are the least likely decisions. That has two practical consequences.

First, if you want to see a specific ending, plan the decision rather than the combat. The game records what you did about Jerry and which way you left, not how well you played.

Second, the endings are cheap to collect in the same world — this is one map with the cabin, the grave and the log, not ten separate campaigns. The story page covers what those three places are; the Survival Mode page covers the mode where the endings do not apply at all.

Endings that are not endings

Two badges look like endings and are not. Good Dog — "Love Jerry enough that he never turns" — is a condition on how you treated him, not a final state. Sweet Dreams — sleeping a whole night in your own bed — is a survival step that happens in the middle of a run.

The badge table lists all twenty with their official text so you can tell the difference at a glance, and the Jerry guide explains the feeding and naming decisions that push a run toward one family or another.